


I’ve worked across MarTech, Travel, FinTech, EdTech, Web3, and enterprise sectors, partnering with cross-functional teams to build systems that scale. I don't just hand off designs; I collaborate on the product thinking to ensure the solution is viable, not just visual.

When the language started breaking the work
When the language started breaking the work
A story about realizing that when we use the wrong words for design problems, we often solve the wrong thing, and how clarity in language leads to clarity in the work.

The first version was never the point
The first version was never the point
A story about letting go of attachment to the first version and discovering that the best work often emerges through revision, challenge, and thoughtful correction.

The culture was part of the interface
The culture was part of the interface
A reflection on how cultural context changed the way I design, teaching me that great experiences are not just usable or beautiful, but shaped by the values, habits, and visual language of the people they are made for.

The work only had to matter
The work only had to matter
A story about redefining creative ambition and realizing that good work does not need to change the world, it only needs to matter to the people it serves.

I learned to listen before I solved
I learned to listen before I solved
A story about learning that good design does not begin with speaking first, it begins with listening closely enough to understand what really needs to be solved.

The brief is just the beginning
The brief is just the beginning
A story about moving past safe execution and discovering how the most memorable work begins where the brief ends.

The mind was the real interface
The mind was the real interface
A reflection on how psychology changed the way I design mobile experiences, teaching me that great interfaces are not just visually clear, but built around attention, memory, behavior, and the realities of how people actually use apps.

My best design lessons happened offline
My best design lessons happened offline
A story about stepping away from the screen and discovering how the real world shaped my eye, my thinking, and my voice as a designer.

I stopped designing for approval
I stopped designing for approval
A reflection on learning to separate meaningful feedback from passing opinion, and how protecting the core of an idea helped me design with more clarity, conviction, and voice.

Taste was not enough
Taste was not enough
A story about discovering that good taste can guide decisions, but a clear design philosophy is what gives the work direction, coherence, and voice.

The best ideas came later
The best ideas came later
A reflection on discovering that the best ideas rarely arrive on command, they emerge in quieter moments, when I step away, change the atmosphere, and give creativity room to find me.


Apr 2025 - Present
Product designer 2
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HighLevel
Mar 2024 - Apr 2025
Product designer
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Intripid
Dec 2022 - Mar 2024
Product designer
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DotNames
Apr 2021 - Dec 2022
UI/UX designer
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Ernst & Young
Oct 2020 - Apr 2021
Design intern
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Ernst & Young





















